Transfer from the push SDK to the server and then from the server to the client Use the playback SDK to decode, display and play
Streaming with almost zero latency
On the left is the captured image from the Octopi Capture source, and on the right is the captured image from the Octopi Player player. The encoding is transmitted to the server, and then transmitted from the server to the client to decode and display. The fastest delay can reach about 16ms.
Multi-platform simultaneous playback
The time played by each user is almost the same, there is no error, and it is playing at the same time
Recording
Cloud real-time recording function
Instream ads
Instantly switch ad streams to improve customer revenue streams
audio mixing
Instant cloud mixing function can be applied to online KTV chorus